Mobile engineering
Native and cross-platform applications, including the release process behind them.
Overview
Shipping a mobile app is the easy part. Shipping the fourteenth version, to two stores, without breaking users on the version before it, is the work.
We build the application and the release machinery around it.
What it includes
- 01
Platform choice on evidence
Native or cross-platform decided against your actual feature set and team, not against a preference.
- 02
Offline and sync behaviour
Conflict resolution and queued writes designed deliberately, because field users lose signal.
- 03
Release automation
Signed builds, staged rollouts, crash reporting and forced-upgrade paths wired up from the first release.
- 04
Device-lab testing
Tested against the handset and OS distribution your users actually have.
What you walk away with
- Published iOS and Android applications
- Automated signed release pipeline
- Crash and performance monitoring
- Store listing and rollout plan
Typically
- Swift
- Kotlin
- React Native
- Flutter
- Fastlane
- Sentry
Tell us whatyou are building.
A short, paid discovery engagement ends with a plan and an estimate you are free to take elsewhere.
Start a conversation